HOMEREALM

Tinker: Magnetic Displacement

Tinker: Magnetic Displacement
100 yd range
Instant
Disrupt a magnetic field between you and your nearby enemy target, knocking you both away. Can only affect targets up to 2 levels higher than you. Some targets cannot be displaced. Targets can only be affected by this effect once every 2 min.
Spell ID
1226013
School
Physical
Other versions
1226001 1226007 1226022 1226212