Mage talents
Forever's mage talent trees, game version 1.60.1.70450. Click a talent to spend a point, right-click to take it back; the address is the build.
Arcane0
Fire0
Frost0
Every mage talent
Arcane
Wand Specialization2 ranksIncreases your damage with Wands by 13%.
Arcane Focus5 ranksImproves your chance to hit with Arcane spells by 1%.
Improved Channeling5 ranksGives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast or Arcane Wrath.
Missile Barrage2 ranksGives your Arcane Blast spell a 20% chance, your Arcane Missile hits a 5% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 10% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
Arcane Subtlety2 ranksReduces your target's resistance to all your spells by 8 and reduces the threat caused by your Arcane spells by 15%.
Magic Absorption2 ranksIncreases all your resistances by 5 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.
Arcane Concentration5 ranksGives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Arcane Resilience2 ranksIncreases your Armor by an amount equal to 25% of your Intellect.
Arcane Geometry2 ranksIncreases the range of your Arcane spells by 3 yards.
Arcane Impact3 ranksIncreases the critical strike chance of your Arcane spells by 2%.
Arcane Blast1 rankBlasts the target with energy, dealing 30 to 34 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.
Arcane Shielding2 ranksDecreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%.
Improved Counterspell2 ranksYour Counterspell also Silences the target for 2 sec.
Arcane Meditation3 ranksAllows 17% of your Mana regeneration to continue while casting.
Arcane Wrath1 rankLaunches a projectile of pure Arcane energy at the enemy target, causing 108 to 132 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.
Presence of Mind1 rankWhen activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
Arcane Mind5 ranksIncreases your Intellect by 2% and increases the critical strike damage bonus of your Arcane spells by 20%.
Arcane Instability3 ranksIncreases the damage done by your spells by 1% and your critical strike chance by 1%.
Arcane Power1 rankFor the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.
Fire
Improved Fire Blast2 ranksReduces the cooldown of your Fire Blast spell by 1 sec and increases its range by 8 yards.
Incineration3 ranksIncreases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 2%.
Improved Fireball5 ranksReduces the casting time of your Fireball and Frostfire Bolt spells by 0.1 sec.
Ignite5 ranksYour critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
Flame Throwing2 ranksIncreases the range of your Fire spells by 3 yards.
Impact3 ranksGives your Fire spells a 3% chance to stun the target for 2 sec.
Burning Soul3 ranksGives your Fire spells a 23% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
Improved Flamestrike3 ranksIncreases the critical strike chance of your Flamestrike spell by 5%.
Pyroblast1 rankHurls an immense fiery boulder that causes 95 to 125 Fire damage and an additional 44 Fire damage over 12 sec.
Improved Scorch3 ranksYour Scorch spell has a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
Improved Fire Ward2 ranksCauses your Fire Ward to have a 10% chance to reflect Fire spells while active.
Heating Up1 rankNon-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage.
Master of Elements3 ranksYour Fire and Frost critical strikes will refund 10% of their base mana cost.
Critical Mass5 ranksIncreases the critical strike chance of your Fire spells by 2%.
Blast Wave1 rankA wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 148 to 178 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
Fire Power3 ranksIncreases the damage done by your Fire spells by 1% per your Fire effects on the target, up to a maximum increase of 4%. Effects which mix multiple schools of magic do not qualify.
Combustion1 rankWhen activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.
Frost
Frost Warding2 ranksIncreases the Armor and resistance given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
Improved Frostbolt5 ranksReduces the casting time of your Frostbolt and Frost Blast spells by 0.1 sec.
Elemental Precision5 ranksImproves your chance to hit with Frost and Fire spells by 1%.
Ice Shards5 ranksIncreases the critical strike damage bonus of your Frost spells by 20%.
Frostbite3 ranksGives your Chill effects a 5% chance to Freeze the target for 5 sec.
Improved Frost Nova2 ranksReduces the cooldown of your Frost Nova spell by 2 sec.
Permafrost3 ranksIncreases the duration of your Chill effects by 11% and reduces the target's speed by an additional 3%.
Piercing Ice3 ranksIncreases the damage done by your Frost spells by 2%.
Frost Channeling3 ranksReduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%.
Ice Lance1 rankDeals 26 to 30 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.
Improved Blizzard3 ranksAdds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 15% for 1.5 sec.
Arctic Reach2 ranksIncreases the range of your Frostbolt, Frost Blast, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
Ice Block1 rankYou become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.
Shatter3 ranksIncreases the critical strike chance of all your spells against Frozen targets by 17%.
Improved Cone of Cold3 ranksIncreases the damage dealt by your Cone of Cold spell by 12%.
Cold Snap1 rankFinishes the remaining cooldown on all your other Frost spells.
Fingers of Frost2 ranksGives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec.
Winter's Chill5 ranksGives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the damage done by your Cone of Cold spell to the target by 40%, stacking up to 5 times.
Ice Barrier1 rankInstantly shields you, absorbing 431 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.